![]() Return to the town and head into Penny’s shop, where you can search the trash can to find a “Covenant Reminder” letter. Search a Chem Cooler to find some of Deezer’s Lemonade, which of course means the caravan was, in fact, in Covenant. Go to leave the town and head north-east from Covenant to find the sacked Caravan. You know nothing that seems friendly and peaceful in the Commonwealth, and this deal starts the quest “Human Error”. Pass a speech check to get him to throw in 50 Caps up front, then agree to help him look. He’ll make you an offer help him find the caravan and he’ll split the reward. Find an obvious outsider named Honest Dan, who is looking for a missing caravan that passed through here. Human Error ¶Įnough of this silly niceness. Inside youll find Honest Dan, who is looking for clues as to what happened to Old Man Stocktons caravan (right). Take the SAFE test to gain entry to Covenant (left). Be sure to loot a cardboard box for a variety of mines before leaving. Kill her and loot her body for the note “Contract: Shelly Tiller”, then grab the chems in the room. Talk to her and she’ll insinuate that you might not be the hunter this time around, but the hunted. Be wary, however, she’s quite dangerous, being leveled above what you are (unless you’re an exceptionally high-level she had a skull when encountered by a level 46 character). Take it out, then head into a room where Kendra lurks. Kill the Raiders on the bottom floor and head west through a blue door and up some stairs to find a turret. You can enter from the nearby street or the highway (in the latter case you’ll need to cross a makeshift bridge to an upper story and ride and elevator down. After you get the location, leave Goodneighbor and head south to return to the Water Street Apartments, previously abandoned apartments that now house Kendra and her Raider pals. Like any good bartender, Whitechapel Charlie has the scoop, but you’ll need to pass an easy speech check, bribe him with 60 Caps, or keep up the Silver Shroud act. Head into The Third Rail, where you’ll need to locate an assassin named Kendra. Loot them when they’re dead, drop the calling card, then get your next target. AJ might not be well armed, but his goons may be, so be careful, especially if you’re wearing the sub-par Silver Shroud Armor. ![]() He’ll offer you 50 Caps to just go away, and you can talk up his price… but the Silver Shroud will not be bribed! Continue to play the part and AJ and his goons will attack. ![]() Once done, listen to another broadcast to get your next target a chem-dealer named AJ, who lurks in the alley leading to Bobbi’s lair. Help him bring the Silver Shroud back to life, then fill the role of the super hero, stalking the streets for neer-do-wells (right). Kent is stuck in the past, being particularly enarmored of the Silver Shroud character (left). ![]()
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